All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Sessile Spirit

Source Occult Adventures pg. 185
School necromancy; Level cleric 5, inquisitor 4, medium 2, occultist 3, oracle 5, shaman 4, spiritualist 3, warpriest 5, witch 5

Casting

Casting Time 1 standard action
Components V, S

Effect

Range medium (100 ft. + 10 ft./level)
Target one creature or object (see text)
Duration 1 round/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes

Description

You reach into the target creature and cause that spirits within to become dormant and inactive. If the target is a medium with a spirit inhabiting its body or a spiritualist with a phantom inhabiting its consciousness (or a member of another class using the spirit or phantom class features), a failed save renders that spirit or phantom powerless, suppressing any benefits the spirit or phantom normally provides to its host, including bonus feats and spells known.

If a spirit within the target is a creature using a possession effect, including possess object, possession, or a ghost’s malevolence, the spell targets the possessing creature rather than the creature it inhabits. On a failed save, the possessing spirit isn’t exorcised from the target but is dazed for the duration of the spell.